Following our previous training session, the Digital Education teams further explored using H5P to design more dynamic and engaging online content. In this session, we delved into topics such as:
- How to plan your interactive content
- Designing H5Ps using Bloom’s Taxonomy of Learning Outcomes
- Applying Backwards Design
- Advanced examples of Drag & Drop
Below, we’ve included a summary of the training and the video so you can watch and learn alongside the team.
1. Planning Your Interactive Content
Effective content creation starts with careful planning. By aligning your content with specific learning objectives, you ensure a structured, goal-oriented experience for learners.
2. Designing H5Ps Using Bloom’s Taxonomy
Bloom’s Taxonomy provides a valuable framework for designing H5P activities that cater to different levels of cognitive learning, from basic understanding to higher-order thinking.
3. Applying Backwards Design
Backwards Design focuses on defining learning outcomes first and then creating the path to achieve them. Explore how this approach can be used with H5P to create purposeful, outcome-driven activities.
Watch the Training Video Below
4. Advanced Examples of Drag & Drop
The Drag & Drop content type in H5P can be used to create engaging activities. Check out the example below of interactive content design.
Drag the H5P content types (from the right side) to the Blooms taxonomy pyramid
If you’re interested in learning more about these tools or how to integrate H5P into your teaching, be sure to explore our resources on the Teaching Online at UNE website or reach out to us at learningdesign@une.edu.au.